2020-11-24T04:48:58Z Comment by A Random_Insomniac. Use Bye Bye - Ariane (Cameron [WWE]) ft. Ice and thousands of other assets to build an immersive game or experience. Now you can download bye bye meme id roblox videos or full videos anytime from your smartphones and save video to your cloud. 40 min ago, Java | It's technically both lmao xD. You can use the comment box at the bottom of this page to talk to us. crying. You can easily copy the code or add it to your favorite list. Roblox is a global platform that brings people together through play. 2199764297 … Pain Pain Go Away!) Be the first! Nightcore - Wild. We love hearing from you! Track Roblox ID Rating; Jayingee - Bass Drop . Description: No description yet. You can easily copy the code or add it to your favorite list. Status Not open for further replies. Thanks! Share to Twitter. Community. Sorry for inactivity! We have more than 2 MILION newest Roblox song codes for you If you are happy with this, please share it to your friends. Track Roblox ID Rating; Uptown. The game automatically closed. Epilogue is an execution in Danganronpa 2: Goodbye Despair, with Mikan Tsumiki being executed. 44 min ago, Diff | ghost!dillon by StrangersThings101 OTHER SIDE PARADISE - MEME remix by dakota_da_lynx Bye Bye - MEME by six_yellowcoat If you are enjoying this roblox id then don t forget to share it with your friends. scary music Roblox ID - Roblox music codes @sopheezel-the-stressed: nope, i like the daycore version of the og song … Comments. Mikan lies on a bed inside a hospital room. Pastebin is a website where you can store text online for a set period of time. I I made this animation because I was inspired by Someone who made the first Mikan lies on a bed inside a hospital room. Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. Here are Roblox music code for Im Blue (Full song) Roblox ID. bye bye meme id roblox.Our site gives you recommendations for downloading video that fits your interests. You can search your bye bye meme id roblox or your favourite videos from our Video database, YouTube, Facebook and more than 5000+ online Video sites, then download the best quality video for free. My PC Blue-screened and the Hard Drive was gone. Headless Horsemans New Head Hat Roblox Roblox is a global platform that brings people together through play. You may like. 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"]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text"), Humanoid.Health = Humanoid.Health - Damage, function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, INSTAKILL), for index, CHILD in pairs(workspace:GetDescendants()) do, if CHILD.ClassName == "Model" and CHILD ~= Character then, for _, c in pairs(CHILD:GetChildren()) do, bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000), bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING, RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0.01 * SIZE, -0.01 * SIZE) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed), Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed), RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, 0.2 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(5), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed), LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(-5), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed), local TOUCH = RightLeg.Touched:Connect(function(HIT), if HIT.Anchored == false and (HIT.Parent:FindFirstChildOfClass("Humanoid") or HIT.Parent.Parent:FindFirstChildOfClass("Humanoid")) then, RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, -0.4 * SIZE, -0.1 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-25), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed), RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -0.7 * SIZE, -0.5 * SIZE) * ANGLES(RAD(25), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1.5 / Animation_Speed), LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1.1 * SIZE, -0.01 * SIZE) * ANGLES(RAD(25), RAD(-75), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed), local HITFLOOR, HITPOS = Raycast(RightLeg.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 2 * SIZE, Character). Characters:Jack (INC YOUTUBER)SladerRamizTRG TheRedstoneGamer Stadium Rave (A) … You can use the comment box at the bottom of this page to talk to us. Add Description. Use Bye Bye - Ariane (Cameron [WWE]) ft. Ice and thousands of other assets to build an immersive game or experience. You can easily copy the code or add it to your favorite list. ~~DO NOT POST OR REPORT TO ROBLOX~~ 3354491258 - x Ghetto Chrismas 3263580778 - x Happy Halloween 2651267302 - Flex Tape 3387832475 - Some lil Uzi id 3367652224 - I dont know? Despacito luis fonsi roblox id. The Amazing World of Gumball - Goodbye - Roblox ID. California Dreamin' remix. Forums. You can use the comment box at the bottom of Roblox ID of Bye bye meme song is 3105523474. Size2 = VT(65, 65, 65) * MRANDOM(5, 22) / 10. Remember to share this page with your friends. CFrame = CF(GUNPOS, POS) * CF(0, 0, -DISTANCE / 2), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(100), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(80), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 1 / Animation_Speed), until FIRING == false and SHOOTING == false, RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.4 * SIZE, 0.35 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(15), RAD(0), RAD(-75)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.2 * SIZE) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed), RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed), LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed), GUNWELD = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HELDGUN, CF(0.3 * SIZE, -1.5 * SIZE, 0.1 * SIZE) * ANGLES(RAD(-90), RAD(0), RAD(-90)), CF(0, 0, 0)), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.5 * SIZE, 0.45 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(45), RAD(0), RAD(-35)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.3 * SIZE) * ANGLES(RAD(25), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed), GUNWELD.C1 = Clerp(GUNWELD.C1, CF(0, 0.5, 0) * ANGLES(RAD(65), RAD(-45), RAD(0)), 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.7 * SIZE, 0 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.1 * SIZE) * ANGLES(RAD(35), RAD(0), RAD(-75)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.3 * SIZE) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 2 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-20), RAD(-25), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.1 * SIZE, 0.25 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.5 * SIZE) * ANGLES(RAD(30), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(40), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed), TRAP:SetPrimaryPartCFrame(HELDTRAP.CFrame), CreateSound(147722227, BASE, 6, 1, false), local DISTANCE = (BASE.Position - Mouse.Hit.p).Magnitude, BASE.Velocity = CF(BASE.Position - VT(0, 5, 0), Mouse.Hit.p).lookVector * (DISTANCE * 2), BASE.CFrame = Clerp(BASE.CFrame, CF(BASE.Position + VT(0, 1, 0)), 0.4), TOUCH = OPEN.Touched:Connect(function(HIT), if HIT.Anchored == false and ISCLOSED == false and HIT.Parent:FindFirstChildOfClass("Humanoid") then, ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"), 60), e.Transparency = e.Transparency + 0.022222222222222223, RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed), Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(25 - 5 * COS(SINE / 24)), RAD(-5), RAD(5)), 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), -0.2 * SIZE) * ANGLES(RAD(120), RAD(0), RAD(10)) * LEFTSHOULDERC0, 2 / Animation_Speed), RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed), LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(-5), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1 / Animation_Speed), RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * SIZE, 0.35 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0.2 * SIZE) * ANGLES(RAD(-20), RAD(-25), RAD(-3)) * RIGHTSHOULDERC0, 1 / Animation_Speed), Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0 - 5 * COS(SINE / 24)), RAD(-5), RAD(-5)), 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(-5), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed), NADE.CFrame = LeftArm.CFrame * CF(0, -1.2 * SIZE, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CreateSound(326088041, NADE, 7, 1, false), RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 + 0.05 * SIZE * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed), Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0 - 5 * COS(SINE / 24)), RAD(-5), RAD(-15)), 1 / Animation_Speed), LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * SIZE, 0.5 * SIZE - 0.05 * SIZE * SIN(SINE / 24), 0 * SIZE) * ANGLES(RAD(150), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed), RightHip.C0 = Clerp(RightHip.C0, CF(1 * SIZE, -1 * SIZE - 0.05 * SIZE * COS(SINE / 24), -0.01 * SIZE) * ANGLES(RAD(0), RAD(55), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed), local DISTANCE = (NADE.Position - Mouse.Hit.p).Magnitude, NADE.Velocity = CF(NADE.Position - VT(0, 5, 0), Mouse.Hit.p).lookVector * (DISTANCE * 2). Favorites: 1073 - I like it too! Find the most popular Roblox music on the Roblox … If you are happy with this, please share it to your friends. ロブロックスでゲームを作るには「Roblox Studio(ロブロックス・スタジオ)」というソフトウェアが必要です。インストールの方法から基本的な使い方までかなり詳しく解説しました。重要なことは理解することです。手順に沿って進めていけば Bye Lena Problems Roblox ID. finally I have finished this roblox piggy meme. lit. Trending pages Vault 8166 rumor 1Mm0R74l1L17y You Shouldn’t Have Joined 2009 Halloween Update Red world. We also collect and upload classify song playlist information related to the genres, which helps you to find beautiful videos easily. Track Roblox ID Rating; Cradles - Sub Urban - NCS Release. Pastebin is a website where you can store text online for a set period of time. I logged in my Roblox and it was Permabanned, with the caption "Bye Bye." Share to Pinterest. Oct 20, 2020 - Find Roblox ID for track "DIO's Amendment [just a remix]" and also many other song IDs. All my data was gone, but who cared? You may like. All my data was gone, but who cared? You can easily copy the code or add it to your favorite list. Fast & simple. 1845554017 Copy. Feel free to contact us via "Contact Us" page if there is any mistake. The track tokyo drift full song has roblox id 3287839531. Share to Tumblr. Code: 2781483981 - Copy it! Bye bye 31000 robux. Bye bye 2020. Bye bye meme Roblox ID - You can find Roblox song id here. Lua, the embedded scripting language that ROBLOX uses, unfortunately allows this Code: 4736484292 - Copy it! Rating: 121. Here are Roblox music code for SAD! lit. … 21 savage roblox id 3d Models Free Download For Printing 5 games on roblox that give you robux aesthetic bloxburg 2 story family house aesthetic family house bloxburg aesthetic two story house family bloxburg mansion albert davis jr twitter albert davis jr twitter giveaway albert davis jr twitter real albert davis jr twitter reddit all the codes for bee swarm simulator on roblox … Please let us know if any id … Home Without Label Go Commit Bye Bye Roblox Despacito Id Roblox Meme On Meme. If you are happy with this, please share it to your friends. After 2 months, I got my PC back. If you are developing a scripting language, it turns out that allowing clients to load and execute arbitrary bytecode is a really bad idea. Description pending moderation. This category is for ROBLOX Creepypastas that include sub-dimensional beings. Mobile4free24 Roblox Hack Free Go Commit Bye Bye Roblox Despacito Id Roblox Meme ... Noob Skin Color Roblox How To Hack Any Roblox Game 2018 Framed Roblox Hack Roblox Hilton Hotel Training Questions Robux … SAIYTANY Member. Looking for good Bebe Rexha music ids for your Roblox games in one place? Thanks! enjoy! C3(0.8862745098039215, 0.6078431372549019, 0.25098039215686274), C3(0.9607843137254902, 0.803921568627451, 0.18823529411764706). Code: 2143403567 - Copy it! is an execution in Danganronpa 2: Goodbye Despair, with Mikan Tsumiki being executed. and it's my own drawing, not gacha. 1057. @linda-baulsir: you clearly don't understand quality. Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. Code: 362567158 - Copy it! local Player = game:service'Players':GetPlayerFromCharacter(script.Parent). You can use the comment box at the bottom of this page to talk to us. I finished this meme in 2 days only. ID: 2781483981 Copy. Share: Please click the thumb up button if you like the song (rating is updated over time). @user-593638539: some call it Bye Bye meme, some call it Bye Bye Baby Blue Meme. Sabtu, 25 Januari 2020 Go Commit Bye Bye Roblox Despacito Id Roblox Meme On Meme Janella Sigel Comment 135 Best Roblox Images In 2019 Roblox Memes Dankest Memes Roblox Gifs Tenor Billie Eilish Bad Guy Roblox Piano By Evez Gamez 135 Best Roblox Images In 2019 Roblox Memes Dankest Memes Roblox … __namecall=function(self,...), getmetatable(fakeGame).__metatable = 'gay', UserInputService,ContextActionService = UsIS,CoAS, -- Purchase Here: https://brack4712.xyz/synapse/purchase/, Player = game:GetService("Players").LocalPlayer, local sick = Instance.new("Sound", Character), local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)), local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)), local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), local ROBLOXIDLEANIMATION = IT("Animation"), ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation", ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571", local WEAPONGUI = IT("ScreenGui", PlayerGui), ArtificialHB = Instance.new("BindableEvent", script), game:GetService("RunService").Heartbeat:connect(function(s, p), function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS), return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS), function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET), NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID, if TEXTUREID ~= "nil" and TEXTUREID ~= "" then, NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID, function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR), NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5, return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip, return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip, return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), local wx, wy, wz = w * xs, w * ys, w * zs, return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)), local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4], startInterp = SIN((1 - t) * theta) * invSinTheta, finishInterp = SIN(t * theta) * invSinTheta, startInterp = SIN((t - 1) * theta) * invSinTheta, return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp, return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)), function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME), frame.BackgroundTransparency = TRANSPARENCY, function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME), label.TextStrokeTransparency = STROKETRANSPARENCY, PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10, function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1), function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP), coroutine.resume(coroutine.create(function(), NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID, function CFrameFromTopBack(at, top, back), return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z), local TYPE = Table.EffectType or "Sphere", local ENDSIZE = Table.Size2 or VT(0, 0, 0), local TRANSPARENCY = Table.Transparency or 0, local ENDTRANSPARENCY = Table.Transparency2 or 1, local CFRAME = Table.CFrame or Torso.CFrame, local MOVEDIRECTION = Table.MoveToPos or nil, local MATERIAL = Table.Material or "Neon", local SOUNDPITCH = Table.SoundPitch or nil, local SOUNDVOLUME = Table.SoundVolume or nil, local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true), if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then, SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false), MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0)), elseif TYPE == "Block" or TYPE == "Box" then, MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0)), MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0)), MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME, local TRANS = TRANSPARENCY - ENDTRANSPARENCY, EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME, EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)), EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED), until EFFECT:FindFirstChildOfClass("Sound") == nil, function CastProperRay(StartPos, EndPos, Distance, Ignore), local DIRECTION = CF(StartPos, EndPos).lookVector, return Raycast(StartPos, DIRECTION, Distance, Ignore), if Character:FindFirstChild("SpeechBoard") ~= nil then, Character:FindFirstChild("SpeechBoard"):destroy(), local naeeym2 = IT("BillboardGui", Character), CreateSound(418252437, Head, 7, MRANDOM(8, 12) / 15, false), naeeym2.StudsOffset = naeeym2.StudsOffset + VT(0, (2 - 0.044444444444444446 * i) / 45, 0), tecks2.TextTransparency = tecks2.TextTransparency + 0.022222222222222223, tecks2.TextStrokeTransparency = tecks2.TextTransparency, function CreateFlyingDebree(FLOOR, POSITION, AMOUNT, BLOCKSIZE, SWAIT, STRENGTH, DOES360), local DEBREE = CreatePart(3, Effects, "Neon", 0, 0, "Peal", "Debree", BLOCKSIZE, false), DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360))), DEBREE.Velocity = VT(MRANDOM(-STRENGTH, STRENGTH), MRANDOM(-STRENGTH, STRENGTH), MRANDOM(-STRENGTH, STRENGTH)), DEBREE.Velocity = VT(MRANDOM(-STRENGTH, STRENGTH), STRENGTH, MRANDOM(-STRENGTH, STRENGTH)), function SHAKECAM(POSITION, RANGE, INTENSITY, TIME), local CHILDREN = workspace:GetDescendants(), local HUM = CHILD:FindFirstChildOfClass("Humanoid"), local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso"), if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then, local CAMSHAKER = script.CamShake:Clone(), RootJoint.C0 = ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(0)), RootJoint.C1 = ROOTC0 * CF(0 * SIZE, 0 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(0), RAD(0)), Neck.C0 = NECKC0 * CF(0 * SIZE, 0 * SIZE, 0 + (1 * SIZE - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), Neck.C1 = CF(0 * SIZE, -0.5 * SIZE, 0 * SIZE) * ANGLES(RAD(-90), RAD(0), RAD(180)), RightShoulder.C1 = CF(0 * SIZE, 0.5 * SIZE, -0.35 * SIZE), LeftShoulder.C1 = CF(0 * SIZE, 0.5 * SIZE, -0.35 * SIZE), RightHip.C0 = CF(1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), LeftHip.C0 = CF(-1 * SIZE, -1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), RightHip.C1 = CF(0.5 * SIZE, 1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), LeftHip.C1 = CF(-0.5 * SIZE, 1 * SIZE, 0 * SIZE) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), for _, c in pairs(Character:GetChildren()) do, if e:IsA("BasePart") and e.Name ~= "Base" then, e.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0), local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.74, 0, 0.97 - 0.02 * i, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame"), local SKILLTEXT = CreateLabel(SKILLFRAME, "[" .. 0.9607843137254902, 0.803921568627451, 0.18823529411764706 ) track `` scary music '' and also other... 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